LScreenCapture::SetBitmap

#include "ltwrappr.h"

virtual L_VOID LScreenCapture::SetBitmap(pLBitmap)

Sets an LBitmapBase object (or any object derived from LBitmapBase) to be used by the screen capture functions.

Parameters

LBitmapBase * pLBitmap

Pointer to a LEAD bitmap object to be used for capturing.

Returns

None.

Comments

Before you can use any of the screen capture functions, a bitmap must be associated with the class object. Until you have associated a bitmap with the LScreenCapture object, the object is considered invalid.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Example

L_INT LScreenCapture__SetBitmapExample() 
 
{ 
   LBitmap LeadBitmap; 
   LScreenCapture screenCapture; 
 
   // attach the LBitmap object to screenCapture 
 
   screenCapture.SetBitmap(&LeadBitmap); 
 
   //… 
 
   return SUCCESS; 
} 
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