Three.js uses WebGL.
JSON Geometry format 4 or higher.
You can load any of the
Three.js files as either vector images or raster images. Users can load a
Three.js(JSON) file and save it to any of the file formats supported by LEADTOOLS.
LEADTOOLS supports loading this format as a raster image, vector image, or SVG (Scalable Vector Graphics) document.
This file format is not supported in the Imaging Pro toolkits. Read support for this format is provided in the Document and Medical Imaging toolkits. For a list of products, refer to the Products Overview.
The default extension used by this format is:
File constants associated with this file format are:
|Constant||Read Support||Write Support||Description|
The following list indicates which Three.js geometries LEAD can load:
The following list indicates which Three.js materials LEAD can load:
Note that other types of materials will be treated as MeshBasicMaterial.
The following list indicates which Three.js objects LEAD can save:
Three.js(JSON) files are rasterized, they are 24 BPP.
Required DLLs and Libraries
Medical Web Viewer .NET
.NET, Java, Android, and iOS/macOS Assemblies
C API/C++ Class Libraries