LBitmap::Mosaic

#include "ltwrappr.h"

virtual L_INT LBitmap::Mosaic(uDim=3, uFlags = 0)

Imposes a mosaic effect on the class objects bitmap by dividing the bitmap into tiles of a specified size, and changing the color of all pixels in each tile to the average color of pixels within the tile.

Parameters

L_UINT uDim

Dimensions of the tiles (uDim x uDim), in pixels.

L_UINT32 uFlags

Reserved for future use. Must be 0.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

To update a status bar or detect a user interrupt during execution of this function, refer to LBase::EnableStatusCallback.

This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available only in the Document/Medical toolkits.

This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.

This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

L_INT LBitmap__MosaicExample() 
{ 
   L_INT nRet; 
   LBitmap LeadBitmap; 
 
   nRet =LeadBitmap.Load(MAKE_IMAGE_PATH(TEXT("ImageProcessingDemo\\Image2.jpg")), 0,ORDER_BGR); 
   if(nRet !=SUCCESS) 
      return nRet; 
   nRet =LeadBitmap.Mosaic(); 
   if(nRet !=SUCCESS) 
      return nRet; 
 
   return SUCCESS; 
} 
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