LBitmapBase::IsAllocated

#include "ltwrappr.h"

L_BOOL LBitmapBase::IsAllocated()

Determines whether this class object has an allocated bitmap.

Returns

Value Meaning
TRUE The bitmap is allocated.
FALSE The bitmap is not allocated.

Comments

Use this function to check whether this class object has an allocated bitmap.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

L_INT LBitmapBase__IsAllocatedExample() 
{ 
   L_INT nRet; 
   LBitmapBase MyBitmap; 
    
   nRet =MyBitmap.Load(MAKE_IMAGE_PATH(TEXT("image1.cmp"))); 
   if(nRet !=SUCCESS) 
      return nRet; 
 
   if(MyBitmap.IsAllocated()) 
      nRet = MyBitmap.Free(); 
 
   return nRet; 
} 
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