L_INT LAnimationWindow::PlayProcessing(hWnd, bLoop=FALSE)
Starts playing the animation file.
Handle of the window.
Flag that determines whether to enable or disable playing in loop. Possible values are:
|TRUE||Enables playing in loop.|
|FALSE||Disables playing in loop. This is the default value.|
|SUCCESS||The function was successful.|
|< 1||An error occurred. Refer to Return Codes.|
For an example, refer to LAnimationWindow::PreProcessing.
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