LAnimationWindow::PlayProcessing

#include "ltwrappr.h"

L_INT LAnimationWindow::PlayProcessing()

L_INT LAnimationWindow::PlayProcessing(hWnd, bLoop=FALSE)

Starts playing the animation file.

Parameters

HWND hWnd

Handle of the window.

L_BOOL bLoop

Flag that determines whether to enable or disable playing in loop. Possible values are:

Value Meaning
TRUE Enables playing in loop.
FALSE Disables playing in loop. This is the default value.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

For an example, refer to LAnimationWindow::PreProcessing.

Help Version 21.0.2021.7.2
Products | Support | Contact Us | Intellectual Property Notices
© 1991-2021 LEAD Technologies, Inc. All Rights Reserved.

LEADTOOLS Raster Imaging C++ Class Library Help