Sets the bitmap object to be used by the file functions.
Pointer to the bitmap object to set.
Before you can use some of the file functions, a bitmap must be associated with the class object. Until you have associated a bitmap with the LFile object, the object is considered invalid.
If the filename of the LBitmapBase object is enabled, then the bitmap filename will be transferred to the class object.
For more information, refer to LFile::IsValid.
For an example, refer to LFile::GetFileName.
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