LAnnRuler::GetFontName

#include "ltwrappr.h"

virtual L_INT LAnnRuler::GetFontName(pFontName, puLen)

NOTE: THIS FUNCTION IS NOW INHERITED DIRECTLY FROM THE PARENT LANNOTATION CLASS.

Gets the font name (character string) for text in the annotation object.

Parameters

L_TCHAR * pFontName

Character string to be updated with the name of the font used by the annotation object.

L_UINT *puLen

Pointer to a variable to be updated with the length of pFontName string.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

L_INT LAnnRuler_GetFontNameExample(LAnnRuler  * pAnnObject) 
{ 
	L_INT nRet; 
   L_TCHAR  * pFontName; /* The object's font name */ 
   L_UINT  uNameLength;/* Length of the object's font name */ 
   LBuffer  LeadBuffer ; 
 
   /* Get the length of the current font name */ 
   uNameLength = pAnnObject->GetFontNameLen(); 
    
   LeadBuffer.Reallocate((DWORD)uNameLength * sizeof(L_TCHAR)) ; 
    
   pFontName = (L_TCHAR  *)LeadBuffer.Lock() ; 
 
   /* Get the current font name */ 
   pAnnObject->GetFontName(pFontName, &uNameLength); 
   /* Set the font to Times New Roman, unless it already is */ 
   if (lstrcmp(pFontName,TEXT("Times New Roman")) == 0) 
      MessageBox (NULL, TEXT("Already Times New Roman"), TEXT("Notice"), MB_OK); 
   else 
	{ 
     nRet = pAnnObject->SetFontName(TEXT("Times New Roman"), 0); 
	  if(nRet != SUCCESS) 
		  return nRet; 
	} 
    
   LeadBuffer.Unlock() ; 
 
	return SUCCESS; 
} 
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