L_VignetteBitmap

#include "l_bitmap.h"

L_LTIMGSFX_API L_INT L_VignetteBitmap(pBitmap, pVignetteInfo, uFlags)

pBITMAPHANDLE pBitmap;

pointer to the bitmap handle

pVIGNETTEINFO pVignetteInfo;

pointer to a structure

L_UINT32 uFlags;

flags

Draws a specified shape and feathers it to the bitmap.

Parameter

Description

pBitmap

Pointer to the bitmap handle that references the bitmap to which to apply the effect.

pVignetteInfo

Pointer to the VIGNETTEINFO structure that contains information about the vignette effect.

uFlags

Reserved for future use. Must be 0.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.

This function can be used to draw a circle, ellipse, rectangle or square to create a vignette shape and then a color is feathered to the bitmap, filling either the inside or the outside of the vignette shape.

For an example, click here

This function can process the whole image or a region of the image. If a bitmap has a region, the effect is applied only to the region.

This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available in the Document and Medical Imaging toolkits.

To update a status bar or detect a user interrupt during execution of this function, Refer to L_SetStatusCallback.

This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.

Required DLLs and Libraries

LTIMGSFX

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

L_UnderlayBitmap, L_CombineBitmap, L_FeatherAlphaBlendBitmap, L_CreateFadedMask, L_TextureAlphaBlendBitmap

Topics:

Raster Image Functions: Combining Images

 

Processing an Image

 

Applying Artistic Effects

 

Raster Image Functions: Artistic Effects

Example

L_INT VignetteBitmapExample(L_VOID) 
{ 
   L_INT nRet; 
   BITMAPHANDLE LeadBitmap;/* Bitmap handle for the image */ 
   VIGNETTEINFO VignetteInfo;   /* Structure which store the required parameters*/ 
   /* Load a bitmap at its own bits per pixel */ 
   nRet = L_LoadBitmap(MAKE_IMAGE_PATH(TEXT("IMAGE1.CMP")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGRORGRAY, NULL, NULL); 
   if(nRet !=SUCCESS) 
      return nRet; 
   /*Fill the structures with the required parameters, Vignette shape is ellipse, Feathering inside the vignette object, the ellipse is centered, fading color is blue*/ 
   VignetteInfo.uStructSize = sizeof(VIGNETTEINFO); 
   VignetteInfo.crVigColor = RGB(0,0,255); 
   VignetteInfo.nFading = 50; 
   VignetteInfo.uFlags = VIG_ELLIPSE | VIG_FILLIN; 
   VignetteInfo.uFadingRate = 100; 
   VignetteInfo.uHeight = LeadBitmap.Height / 2; 
   VignetteInfo.uWidth = LeadBitmap.Width / 2; 
   VignetteInfo.ptCenter.x = LeadBitmap.Width / 2; 
   VignetteInfo.ptCenter.y = LeadBitmap.Height / 2; 
   nRet = L_VignetteBitmap(&LeadBitmap, &VignetteInfo, 0); 
   if(nRet !=SUCCESS) 
      return nRet; 
   nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL); 
   if(nRet !=SUCCESS) 
      return nRet; 
   //free bitmap  
   if(LeadBitmap.Flags.Allocated)   
      L_FreeBitmap(&LeadBitmap);   
   return SUCCESS; 
} 
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