#include "l_bitmap.h"

L_LTANN_API L_INT L_AnnCreateToolBar(hwndParent, pPoint, uAlign, fVisible, phWnd, uButtons, pButtons)

HWND hwndParent;

handle to the parent window


pointer to the POINT structure that positions the window

L_UINT uAlign;

constant for the toolbar alignment

L_BOOL fVisible;

flag that indicates whether the toolbar will be visible

HWND *phWnd;

address of the HWND variable to be updated

L_UINT uButtons;

number of buttons the toolbar will have

pANNBUTTON pButtons;

array of ANNBUTTON structures that contain toolbar button information

Creates an annotation toolbar in the specified window.

Parameter Description
hwndParent Handle to the parent window.
pPoint Pointer to the POINT structure that specifies the position of the new window in the parent window. Coordinates are relative to the parent window.
uAlign Value indicating which corner of the toolbar is located at pPoint. One of the following values:
  ANNTOOLALIGN_RIGHT [0x0001] must be combined using the bitwise OR with one of these values:
  For example, ANNTOOLALIGN_LEFT|ANNTOOLALIGN_TOP indicates that pPoint is the top left point of the toolbar.
fVisible Flag that indicates whether the toolbar will be visible. Possible values are:
  Value Meaning
  TRUE Toolbar will be visible.
  FALSE Toolbar will not be visible.
phWnd Address of the HWND variable to be updated with the handle to the toolbar window.
uButtons Number of buttons that will be in the annotation toolbar. This value is valid only if pButtons is not NULL.
pButtons Array of ANNBUTTON structures that contain information about the tool buttons to include in the annotation toolbar. If this is NULL, the default annotation toolbar will be created.



The function was successful.

< 1

An error occurred. Refer to Return Codes.


(Document and Medical) Before calling this function, you must declare a variable of data type HWND. Then, pass the address of the variable in the phWnd parameter. This function will update the variable with the window handle for the toolbar.

Required DLLs and Libraries


For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.


Win32, x64.

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