#include "l_bitmap.h"

L_LTANN_API L_INT L_AnnGetFontStrikeThrough(hObject, pfFontStrikeThrough)


handle to the annotation object

L_BOOL *pfFontStrikeThrough;

address of the variable to be updated

Gets a value that indicates whether the font of the specified annotation object has a strike-through (a line through the middle of the text).

Parameter Description
hObject Handle to the annotation object.
pfFontStrikeThrough Address of the variable to be updated with the value indicating whether the font has a strike-through. Possible values are:
  Value Meaning
  TRUE The font has a strike-through.
  FALSE The font does not have a strike-through.



The function was successful.

< 1

An error occurred. Refer to Return Codes.


Before calling this function, you must declare a variable of data type L_BOOL. Then, pass the address of the variable in the pfFontStrikeThrough parameter. This function will update the variable with the annotation object's current value of the strike-through property.

Required DLLs and Libraries


For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.


Win32, x64.

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