#include "l_bitmap.h"

L_LTKRN_API L_INT L_CompressRow(pRunBuffer, pBuffer, nCol, nWidth)

L_UINT16* pRunBuffer;

pointer to the output buffer

L_UCHAR* pBuffer;

pointer to the input buffer

L_INT nCol;

column offset within the row to process

L_INT nWidth;

number of pixels to process

Does buffer-to-buffer RLE compression of 1-bit image data. Use this function to process all or part of a single line of image data.




Pointer to the output buffer, which will be filled with 1-bit compressed image data. Calculate the required size of this buffer as follows: bytes required = (nWidth + 3) * 2.


Pointer to the input buffer, which contains the 1-bit image data to be compressed. Use integer math to calculate the required size of this buffer as follows: bytes required = (nCol + nWidth + 7) / 8.


Column offset within the row to be processed. The function skips this many pixels before it begins processing.


The number of pixels to process.


> 0

The number of pixels processed.

< 1

An error occurred. Refer to Return Codes.


The output buffer must be larger than the input buffer to accommodate the worst possible case with run-length encoding, where there are alternating black and white pixels. In most cases, however, the actual compressed data will be much smaller than the input data.

This function is useful for working with 1-bit images that are loaded in their compressed formats for faster loading and display. For more information, refer to Speeding Up 1-Bit Documents.

Required DLLs and Libraries


For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.


Win32, x64, Linux.

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