L_AnnGetFontNameLen

#include "l_bitmap.h"

L_LTANN_API L_INT L_AnnGetFontNameLen(hObject, puLen)

Gets the length of the character string that holds the font name of the specified annotation object.

Parameters

HANNOBJECT hObject

Handle to the annotation object.

L_UINT *puLen

Address of the variable to be updated with the string length of the annotation object's font name.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

Before calling this function, you must declare a variable of data type L_UINT. Then, pass the address of the variable in the puLen parameter. This function will update the variable with the string length of the annotation object's font name.

Required DLLs and Libraries

Platforms

Win32, x64.

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