L_PunchBitmap - Raster Imaging C API Help

L_PunchBitmap

#include "l_bitmap.h"

L_LTIMGSFX_API L_INT L_PunchBitmap (pBitmap, nValue, uStress, CenterPt, crFill, uFlags)

pBITMAPHANDLE pBitmap;

pointer to the bitmap handle

L_INT nValue;

stretch amount

L_UINT uStress;

punching intensity

POINT CenterPt;

effect center

COLORREF crFill;

fill color

L_UINT uFlags;

flags

Warps the bitmap by pinching it toward the center or expanding the bitmap away from its center.

Parameter Description
pBitmap Pointer to the bitmap handle that references the bitmap on which to apply the effect.
nValue Amount of stretching where :
  Positive values: pinch the image toward its center.
  Negative values: expand the image away from its center.
  Valid values range from 500 to 500.
uStress Amount of punching intensity. This value is ignored when nValue is less than 0. Valid values range from 0 to 1000.
CenterPt POINT structure that contains the point around which the image will be pinched or punched.
crFill The COLORREF value that specifies the fill color for any exposed areas. You can specify a COLORREF value, such as the return value of the Windows RGB macro, or you can use the PALETTEINDEX macro to specify a palette color.
uFlags Flags that indicate how to handle exposed areas, both centrally and peripherally. You can use a bitwise OR (|) to specify one flag from each group.
  The following are the flags that indicate how to handle peripherally exposed areas:
  Value Meaning
  FILL_CLR [0x0000] Fill any exposed areas with crFill.
  FILL_RPT [0x0001] Stretch the image edges to fill the exposed area.
  FILL_NOCHG [0x0002] Leave the exposed area as is, without changing it.
  The following are the flags that indicate how to handle centrally exposed areas:
  Value Meaning
  FILL_ROT [0x0000] Rotate the image inside the pinch pattern.
  FILL_WOUTROT [0x0010] Fill the exposed center the same way the peripherally exposed areas are filled.
  This flag is ignored if the nValue is positive.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Comments

This function does not support signed data images. It returns the error code ERROR_SIGNED_DATA_NOT_SUPPORTED if a signed data image is passed to this function.

This function will punch or pinch the bitmap around the specified CenterPt. The center point must be defined inside the bitmap or inside the region, if the bitmap has a region.

If the bitmap has a region, the effect will be applied on the region only.

This function supports 12 and 16-bit grayscale and 48 and 64-bit color images. Support for 12 and 16-bit grayscale and 48 and 64-bit color images is available in the Document and Medical Imaging toolkits.

To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.

This function does not support 32-bit grayscale images. It returns the error code ERROR_GRAY32_UNSUPPORTED if a 32-bit grayscale image is passed to this function.

Required DLLs and Libraries

LTIMGSFX

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

L_AddBitmapNoise, L_EmbossBitmap, L_MosaicBitmap, L_MotionBlurBitmap, L_OilifyBitmap, L_PosterizeBitmap, L_RemoveRedeyeBitmap, L_SolarizeBitmap, L_UnderlayBitmap, L_BendingBitmap, L_CylindricalBitmap, L_FreeHandShearBitmap, L_FreeHandWaveBitmap, L_PixelateBitmap, L_ImpressionistBitmap, L_PolarBitmap, L_RadialBlurBitmap, L_RadWaveBitmap, L_RippleBitmap, L_SpherizeBitmap, L_SwirlBitmap, L_WaveBitmap, L_WindBitmap, L_ZoomBlurBitmap, L_ZoomWaveBitmap, L_BumpMapBitmap, L_CubismBitmap, L_DrawStarBitmap, L_DryBitmap, L_FreePlaneBendBitmap, L_FreeRadBendBitmap, L_GlassEffectBitmap, L_GlowFilterBitmap, L_LensFlareBitmap, L_LightBitmap, L_OceanBitmap, L_PlaneBendBitmap, L_PlaneBitmap, L_SampleTargetBitmap, L_TunnelBitmap, L_DlgPunch, L_BricksTextureBitmap, L_CanvasBitmap, L_CloudsBitmap, L_ColoredBallsBitmap, L_DiffuseGlowBitmap, L_DisplaceMapBitmap, L_FragmentBitmap, L_HalfTonePatternBitmap, L_MaskConvolutionBitmap, L_MosaicTilesBitmap, L_OffsetBitmap, L_PerspectiveBitmap, L_PlasmaFilterBitmap, L_PointillistBitmap, L_RomanMosaicBitmap, L_VignetteBitmap, L_ZigZagBitmap

Topics:

Raster Image Functions: Doing Geometric Transformations

 

Processing an Image

 

Applying Artistic Effects

 

Using Color Values in LEADTOOLS

Example

L_INT PunchBitmapExample(L_VOID) 
{ 
   L_INT nRet; 
   BITMAPHANDLE LeadBitmap;   /* Bitmap handle for the image */ 
   POINT CenterPt;  
 
   /* Load a bitmap at its own bits per pixel  */ 
   nRet = L_LoadBitmap(MAKE_IMAGE_PATH(TEXT("sample5.cmp")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL); 
   if(nRet !=SUCCESS) 
      return nRet; 
 
   /* punch the image */ 
   CenterPt.x  =  LeadBitmap.Width/2; 
   CenterPt.y  =  LeadBitmap. Height/2; 
   nRet = L_PunchBitmap (&LeadBitmap, 100, 100, CenterPt,  0, FILL_RPT | FILL_WOUTROT);  
   if(nRet !=SUCCESS) 
      return nRet; 
   nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL); 
   if(nRet !=SUCCESS) 
      return nRet; 
   //free bitmap  
   if(LeadBitmap.Flags.Allocated)   
      L_FreeBitmap(&LeadBitmap);   
   return SUCCESS; 
} 
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LEADTOOLS Raster Imaging C API Help