L_SaveBitmapMemory

#include "l_bitmap.h"

L_LTFIL_API L_INT L_SaveBitmapMemory(phHandle, pBitmap, nFormat, nBitsPerPixel, nQFactor, puSize, pSaveOptions)

Saves a bitmap to a file in memory. The output can be in any of the supported compressed or uncompressed file formats.

Parameters

L_HGLOBAL* phHandle

Pointer to the memory handle that will be updated with a new memory handle that contains the saved image. To append a page to an existing image, this pointer should point to a valid memory handle (phHandle!=NULL). If you have no image saved in memory, this pointer should point to NULL (phHandle=NULL).If you pass a valid memory handle, the old handle will become invalid and a new handle created. The new handle may have the same value as the old handle, however, this is not guaranteed.

pBITMAPHANDLE pBitmap

Pointer to the bitmap handle referencing the bitmap that holds the image data.

L_INT nFormat

Output file format. For valid values, refer to Files To Be Included With Your Application.

L_INT nBitsPerPixel

Resulting file's pixel depth. Note that not all bits per pixel are available to all file formats. For valid values, refer to Files To Be Included With Your Application. If nBitsPerPixel is 0, the file will be stored using the closet BitsPerPixel value supported by that format. For example, if a file format supports 1, 4, and 24 BitsPerPixel, and the pBitmap->BitsPerPixel is 5, the file will be stored as 24 bit. Likewise, if the pBitmap->BitsPerPixel is 2, the file will be stored as 4 bit.

L_INT nQFactor

This parameter is used when saving an image to file format that supports quality factor (QFactor). QFactor is a number that determines the degree of loss in the compression process.

For possible values, refer to Compression Quality Factors.

L_SIZE_T* puSize

Address of a variable, which the function updates to give you the size of the file.

pSAVEFILEOPTION pSaveOptions

Pointer to optional extended save options. Pass NULL to use the default save options.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

To use this function, do the following:

  1. Declare a memory handle. You can then pass its address in this function, which will allocate the memory, save the bitmap, and unlock the memory. Set the value of the HANDLE to NULL.

  2. Declare a long integer (L_UINT32) variable for the file-size. You can then pass its address in this function, which will update its value with the size of the file.

  3. Call this function to save the bitmap in the specified memory handle.

Support for 12 and 16-bit grayscale images is only available in the Document and Medical Imaging toolkits.

This function cannot be used in combination with L_RedirectIO.

Notes:

This function supports signed data images, but only DICOM and TIFF formats support signed data. This function will return an error code if you attempt to save a signed image to a format other than DICOM or TIFF.

If the bitmap has a region, the region stored in the bitmap will be saved, if the image is saved as one of the TIFF file formats.

You can convert one file format to another when you save a file. You can also use the high-level function, L_FileConvert, to convert any possible format to any other possible format.

In LEADTOOLS version 17 and up, when saving a colored image (such as a 24-bits per pixel image) to bitonal (1-bit per pixel), the toolkit will not use any dithering when converting the image data. This is done because dithering is not the recommended when converting colored images containing text for document processing such as OCR and Barcode. The result text will be fuzzy and hard for a recognition engine to process. To save a colored image as bitonal with Floyd-Stein dithering (the behavior of LEADTOOLS 16.5 and earlier) use the ESO_USEDITHERINGMETHOD along with BITMAPHANDLE.DitheringMethod as illustrated below:

// 'pBitmap' is a colored BITMAPHANDLE 
// Setup FloydStein dithering: 
bitmapHandle.DitheringMethod = FLOYD_STEIN_DITHERING; 
SAVEFILEOPTION saveOptions = {0}; 
L_GetDefaultSaveFileOption(&saveOptions, sizeof(SAVEFILEOPTION)); 
saveOptions.Flags |= ESO_USEDITHERINGMETHOD; 
// Save the bitmap as 1-bpp with auto-dithering: 
L_SaveBitmap(fileName, &bitmapHandle, FILE_CCITT_GROUP4, 1, 0, &saveOptions); 
// or any other L_SaveBitmapXyz or L_SaveFileXyz functions such as: 
// L_SaveFile(fileName, &bitmapHandle, FILE_CCITT_GROUP4, 1, 0, 0, NULL, NULL, &saveOptions) 

Required DLLs and Libraries

Platforms

Win32, x64, Linux.

See Also

Functions

Topics

Example

For complete sample code, refer to the SAVEMEM example. This example loads a temporary bitmap, saves it as a file in memory, then loads the memory-resident file into a new bitmap handle.

L_INT SaveBitmapMemoryExample(L_VOID) 
{ 
   L_INT nRet; 
   BITMAPHANDLE LeadBitmap;   /* Bitmap handle for the final image */ 
   BITMAPHANDLE TmpBitmap;    /* Bitmap handle for the initial image */ 
   HGLOBAL hFileInMemory = NULL;     /* Memory handle */ 
   L_SIZE_T uMemSize;   /* Size of the data in memory */ 
   L_UCHAR  *pData;     /* Pointer to the data in memory */ 
 
   /* Load a bitmap at its own bits per pixel  */ 
   nRet = L_LoadBitmap (MAKE_IMAGE_PATH(TEXT("ImageProcessingDemo\\Image3.cmp")), &TmpBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL); 
   if(nRet != SUCCESS) 
      return nRet; 
 
   /* Save the image as a CMP file in memory */ 
   nRet = L_SaveBitmapMemory(&hFileInMemory, &TmpBitmap, FILE_CMP, 24, QS, &uMemSize, NULL); 
   if(nRet != SUCCESS) 
      return nRet; 
 
   /* Free the temporary bitmap */ 
   if(TmpBitmap.Flags.Allocated)   
      L_FreeBitmap(&TmpBitmap); 
 
   /* Get the pointer to the memory-resident file */ 
   pData = (L_UCHAR  *) GlobalLock (hFileInMemory); 
 
   /* Load the new bitmap from memory at its own bits per pixel  */ 
   nRet = L_LoadBitmapMemory (pData, &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, uMemSize, NULL, NULL); 
   if(nRet != SUCCESS) 
      return nRet; 
 
   /* Clean up */ 
   GlobalUnlock (hFileInMemory); 
   GlobalFree (hFileInMemory); 
   L_FreeBitmap(&LeadBitmap); 
   return SUCCESS; 
} 

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