L_AnnGetActiveState

#include "l_bitmap.h"

L_LTANN_API L_INT L_AnnGetActiveState(hObject, puState)

Gets the activation state of the specified object.

Parameters

HANNOBJECT hObject

Handle to the annotation object.

L_UINT *puState

Address of the variable to be updated with the object's activation state constant. Possible activation state values are:

Value Meaning
ANNACTIVE_DISABLED [0] The object is disabled. It will not respond to activation events.
ANNACTIVE_ENABLED [1] The object is enabled. It will respond to activation events.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

The following types of objects respond to activation events:

Before calling this function, you must declare a variable of data type L_UINT. Then, pass the address of the variable in the puState parameter. This function will update the variable with the annotation object's activation state constant.

Please note that Video objects can have an active state of ANNACTIVE_ENABLED only if the LEADTOOLS video DLL is present. ERROR_FEATURE_NOT_SUPPORTED is returned if the video DLL is missing.

Required DLLs and Libraries

Platforms

Win32, x64.

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