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LoadMaskImage Property

Summary
Determines whether to load the mask image when loading PSD files with RasterCodecs.LoadPsdLayer.
Syntax
C#
Objective-C
C++/CLI
Python
public bool LoadMaskImage { get; set; } 
@property (nonatomic, assign) BOOL loadMaskImage; 
public: 
property bool LoadMaskImage { 
   bool get(); 
   void set (    bool ); 
} 
LoadMaskImage # get and set (CodecsPsdLayerInfo) 

Property Value

true load to load the mask image when loading PSD files with RasterCodecs.LoadPsdLayer; otherwise, false.

Remarks

When the value of this property is true and you call RasterCodecs.LoadPsdLayer to load a PSD file, then the transparency mask channel image will be in the MaskImage property.

This property is not used when calling RasterCodecs.SavePsdWithLayers to save a PSD file.

Default value is true.

For more information, refer to the FILE FORMATS SPECIFICATION from Adobe.

Example
C#
using Leadtools; 
using Leadtools.Codecs; 
using Leadtools.ImageProcessing; 
using Leadtools.ImageProcessing.Color; 
using Leadtools.Svg; 
 
 
public void PsdLayersExample() 
{ 
   RasterCodecs codecs = new RasterCodecs(); 
 
   string[] layerFileNames = 
   { 
   Path.Combine(LEAD_VARS.ImagesDir, "Sample1.cmp"), 
   Path.Combine(LEAD_VARS.ImagesDir, "Sample2.cmp"), 
   Path.Combine(LEAD_VARS.ImagesDir, "Sample3.cmp"), 
 }; 
 
   string srcFileName = Path.Combine(LEAD_VARS.ImagesDir, "Image1.cmp"); 
   string destFileName = Path.Combine(LEAD_VARS.ImagesDir, "Image1.psd"); 
 
   // Load the layer images (as pages in 1 image) 
   RasterImage layersImage = null; 
   foreach (string layerFileName in layerFileNames) 
   { 
      RasterImage layerImage = codecs.Load(layerFileName); 
      if (layersImage == null) 
         layersImage = layerImage; 
      else 
         layersImage.AddPage(layerImage); 
   } 
 
   // Load the image that is made up of all the layers 
   RasterImage image = codecs.Load(srcFileName, 24, CodecsLoadByteOrder.BgrOrGray, 1, 1); 
 
   // Save this image and all the layers 
   codecs.SavePsdWithLayers(image, destFileName, 0, layersImage, null); 
   image.Dispose(); 
   layersImage.Dispose(); 
 
   CodecsImageInfo imageInfo = codecs.GetInformation(destFileName, false); 
   if (imageInfo.Psd.Layers > 0) 
   { 
      int layer = 0; 
      CodecsPsdLayerInfo layerInfo = new CodecsPsdLayerInfo(); 
      RasterImage layerImage = codecs.LoadPsdLayer(destFileName, 0, CodecsLoadByteOrder.BgrOrGray, layer, layerInfo); 
 
      layerInfo.Clipping = 0; 
      layerInfo.Left = 0; 
      layerInfo.LoadMaskImage = true; 
      layerInfo.MaskImage = null; 
      layerInfo.Name = null; 
      layerInfo.Opacity = 0; 
      layerInfo.Top = 0; 
 
      string blendModeKey = Encoding.ASCII.GetString(layerInfo.GetBlendModeKey()); 
 
      Debug.WriteLine("Loaded layer at index {0}, size is {1} by {2}, Blend mode key:{3}", layer, layerImage.Width, layerImage.Height, blendModeKey); 
      Debug.WriteLine("TransparencyProtected is {0}, Visible is {1}, Obsolete is {2} and Psd5OrLater is {3}", 
         layerInfo.TransparencyProtected, layerInfo.Visible, layerInfo.Obsolete, layerInfo.Psd5OrLater); 
 
      char[] byteArray = "dark".ToCharArray(); //Define Blend Mode Key 
      layerInfo.SetBlendModeKey(Encoding.ASCII.GetBytes(byteArray)); 
      Debug.WriteLine("Loaded layer at index {0} with updated Blend mode key:{1}", layer, Encoding.ASCII.GetString(layerInfo.GetBlendModeKey())); 
 
      layerImage.Dispose(); 
   } 
   else 
      Debug.WriteLine("No layers found in this PSD file"); 
 
   // Clean up 
   codecs.Dispose(); 
} 
 
static class LEAD_VARS 
{ 
   public const string ImagesDir = @"C:\LEADTOOLS23\Resources\Images"; 
} 
Requirements

Target Platforms

Help Version 23.0.2024.2.29
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Leadtools.Codecs Assembly

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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.