public CodecsGifSaveOptions Save { get; } @property (nonatomic, strong, readonly) LTCodecsGifSaveOptions *save; public CodecsGifSaveOptions getSave() public:property CodecsGifSaveOptions^ Save {CodecsGifSaveOptions^ get();}
Save # get (CodecsGifOptions)
The GIF save options.
using Leadtools;using Leadtools.Codecs;using Leadtools.ImageProcessing.Core;using Leadtools.Pdf;public void CodecsGifOptionsExample(){RasterCodecs codecs = new RasterCodecs();string srcFileName = Path.Combine(LEAD_VARS.ImagesDir, "eye.gif");// Get all Information about the Gif file that you want to load.CodecsImageInfo imageInfo = codecs.GetInformation(srcFileName, true);// set the animation loop value.if (imageInfo.Gif.HasAnimationLoop){codecs.Options.Gif.Load.AnimationLoop = imageInfo.Gif.AnimationLoop; // CodecsGifOptions & CodecsGifLoadOptions referenceif (imageInfo.Gif.AnimationLoop > 10)codecs.Options.Gif.Save.AnimationLoop = 10; // CodecsGifSaveOptions reference}// if this image that you want to load uses the Animation loop then use it in the save options.codecs.Options.Gif.Save.UseAnimationLoop = imageInfo.Gif.HasAnimationLoop;// if this image that you want to load uses the Animation Background then use it in the save options.if (imageInfo.Gif.HasAnimationBackground){codecs.Options.Gif.Save.AnimationBackground = imageInfo.Gif.AnimationBackground;codecs.Options.Gif.Save.UseAnimationBackground = false;}// if this image that you want to load uses the Animation Palette then use it in the save options.if (imageInfo.Gif.HasAnimationPalette)codecs.Options.Gif.Save.SetAnimationPalette(imageInfo.Gif.GetAnimationPalette());codecs.Options.Gif.Save.UseAnimationPalette = imageInfo.Gif.HasAnimationPalette;// if this image that you want to load uses the Intrlaced option, then use it otherwise don't use it.codecs.Options.Gif.Save.Interlaced = imageInfo.Gif.IsInterlaced;codecs.Options.Gif.Save.AnimationWidth = imageInfo.Gif.AnimationWidth;codecs.Options.Gif.Save.AnimationHeight = imageInfo.Gif.AnimationHeight;RasterImage srcImage = codecs.Load(srcFileName);codecs.Save(srcImage, Path.Combine(LEAD_VARS.ImagesDir, "gif1.gif"), RasterImageFormat.Gif, srcImage.BitsPerPixel, 1, srcImage.PageCount, 1, CodecsSavePageMode.Overwrite);//change some save options and save the image in a new file.codecs.Options.Gif.Save.UseAnimationLoop = true;codecs.Options.Gif.Save.AnimationLoop = 1;codecs.Options.Gif.Save.AnimationWidth = imageInfo.Gif.AnimationWidth + 100;codecs.Options.Gif.Save.AnimationHeight = imageInfo.Gif.AnimationHeight + 100;//Saving the image after the Gif setting.codecs.Save(srcImage, Path.Combine(LEAD_VARS.ImagesDir, "gif2.gif"), RasterImageFormat.Gif, srcImage.BitsPerPixel, 1, srcImage.PageCount, 1, CodecsSavePageMode.Overwrite);// Clean upsrcImage.Dispose();codecs.Dispose();}static class LEAD_VARS{public const string ImagesDir = @"C:\LEADTOOLS23\Resources\Images";}
import java.io.File;import java.io.IOException;import java.net.URI;import java.net.URISyntaxException;import java.nio.file.Paths;import org.junit.*;import org.junit.runner.JUnitCore;import org.junit.runner.Result;import org.junit.runner.notification.Failure;import static org.junit.Assert.*;import leadtools.*;import leadtools.codecs.*;import leadtools.imageprocessing.core.MinMaxBitsCommand;public void codecsGifOptionsExample() {final String LEAD_VARS_IMAGES_DIR = "C:\\LEADTOOLS23\\Resources\\Images";RasterCodecs codecs = new RasterCodecs();String srcFileName = combine(LEAD_VARS_IMAGES_DIR, "eye.gif");// Get all Information about the Gif file that you want to load.CodecsImageInfo imageInfo = codecs.getInformation(srcFileName, true);// set the animation loop value.if (imageInfo.getGif().hasAnimationLoop()) {codecs.getOptions().getGif().getLoad().setAnimationLoop(imageInfo.getGif().getAnimationLoop()); // CodecsGifOptions// &// CodecsGifLoadOptions// referenceif (imageInfo.getGif().getAnimationLoop() > 10)codecs.getOptions().getGif().getSave().setAnimationLoop(10); // CodecsGifSaveOptions reference}// if this image that you want to load uses the Animation loop then use it in// the save options.codecs.getOptions().getGif().getSave().setUseAnimationLoop(imageInfo.getGif().hasAnimationLoop());// if this image that you want to load uses the Animation Background then use it// in the save options.if (imageInfo.getGif().hasAnimationBackground()) {codecs.getOptions().getGif().getSave().setAnimationBackground(imageInfo.getGif().getAnimationBackground());codecs.getOptions().getGif().getSave().setUseAnimationBackground(false);}// if this image that you want to load uses the Animation Palette then use it in// the save options.if (imageInfo.getGif().hasAnimationPalette())codecs.getOptions().getGif().getSave().setUseAnimationPalette(imageInfo.getGif().hasAnimationPalette());// if this image that you want to load uses the Intrlaced option, then use it// otherwise don't use it.codecs.getOptions().getGif().getSave().setInterlaced(imageInfo.getGif().isInterlaced());codecs.getOptions().getGif().getSave().setAnimationWidth(imageInfo.getGif().getAnimationWidth());codecs.getOptions().getGif().getSave().setAnimationHeight(imageInfo.getGif().getAnimationHeight());RasterImage srcImage = codecs.load(srcFileName);codecs.save(srcImage,combine(LEAD_VARS_IMAGES_DIR, "gif1.gif"),RasterImageFormat.GIF,srcImage.getBitsPerPixel(),1,srcImage.getPageCount(),1,CodecsSavePageMode.OVERWRITE);// change some save options and save the image in a new file.codecs.getOptions().getGif().getSave().setUseAnimationLoop(true);codecs.getOptions().getGif().getSave().setAnimationLoop(1);codecs.getOptions().getGif().getSave().setAnimationWidth(imageInfo.getGif().getAnimationWidth() + 100);codecs.getOptions().getGif().getSave().setAnimationHeight(imageInfo.getGif().getAnimationHeight() + 100);// Saving the image after the Gif setting.String outputFileName = combine(LEAD_VARS_IMAGES_DIR, "gif2.gif");codecs.save(srcImage, outputFileName, RasterImageFormat.GIF, srcImage.getBitsPerPixel(), 1,srcImage.getPageCount(), 1, CodecsSavePageMode.OVERWRITE);assertTrue("File unsuccessfully saved to " + outputFileName, (new File(outputFileName)).exists());System.out.printf("File successfully saved to %s%n", outputFileName);// Clean upsrcImage.dispose();codecs.dispose();}
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document
