#include "l_bitmap.h"

L_LTKRN_API L_INT L_SetBitmapListItem(hList, uIndex, pBitmap)

Overwrites the internal bitmap handle of a bitmap in a list. Use this function with L_GetBitmapListItem to manipulate a bitmap in a list.



Handle to the list of bitmaps.

L_UINT uIndex

Position of the bitmap in the list. Use zero-based indexing. For example, if there are 10 bitmaps in a list, the index of the last one is 9.


Pointer to the bitmap handle that will overwrite the internal bitmap handle in the list.


Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.


When a bitmap is in a list, you do not have direct access to the bitmap handle. Therefore, to do any image processing, you must first use L_GetBitmapListItem to get a copy of the internal handle, then do the image processing, then update the internal handle using L_SetBitmapListItem.

You cannot use this function to update a bitmap list while it is being used in an animation playback.

Required DLLs and Libraries


Win32, x64, Linux.

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