L_PerspectiveDeskew

#include "Ltimgcor.h"

L_LTIMGCOR_API L_INT L_PerspectiveDeskew(pBitmap)

Detects and automatically deskews a 3D document image.

Parameters

pBITMAPHANDLE pBitmap

Pointer to the bitmap handle referencing the bitmap to be deskewed.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

This function can change the specified image. To keep the original image unchanged, use this function on a copy.

For the best results, the document's boundaries should be inside the captured view and have a different background color than the background of the captured view.

Use the L_PerspectiveDeskew function if there is depth (z-axis) deformation as well as deformation along the x- and y- axes. Use the L_DeskewBitmap function to fix 2D orientation.

Unlike the L_DeskewBitmap function, the L_PerspectiveDeskew does not look at the content of the captured document.

If the L_PerspectiveDeskew fails to correct the skew, the original image is not changed.

This function can only process entire images. It does not support regions.

This function supports 24 and 32-bit color images.

Required DLLs and Libraries

Platforms

Win32, x64, Linux.

See Also

Functions

Topics

Example

This example loads a bitmap and applies perspective deskew filter.

L_INT PerspectiveDeskewFilterBitmapExample(L_VOID) 
{ 
    L_INT nRet; 
    BITMAPHANDLE LeadBitmap;   /* Bitmap handle to hold the loaded image. */ 
    /* Load the bitmap, keeping the bits per pixel of the file */ 
    nRet = L_LoadBitmap (MAKE_IMAGE_PATH(TEXT("PerspectiveDeskew.jpg")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL); 
    if(nRet != SUCCESS) 
        return nRet ; 
 
    /* Apply a perspective deskew filter*/ 
    nRet = L_PerspectiveDeskew(&LeadBitmap); 
    if(nRet !=SUCCESS) 
    { 
        //free bitmap 
        if(LeadBitmap.Flags.Allocated)   
            L_FreeBitmap(&LeadBitmap); 
        return nRet ; 
    } 
 
    nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL); 
 
    //free bitmap 
    if(LeadBitmap.Flags.Allocated)   
        L_FreeBitmap(&LeadBitmap); 
 
    return nRet; 
} 

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