The following method for C++ shows how to use the ltmmProcessors object from the ltmmPlayControl object to register a 3rd-party video processor.
void PlayerEnableCustomVideoProcessor(IltmmPlay *pPlay){IltmmProcessors *pVideoProcessors = NULL;// try to get the video processors collection objectHRESULT hr = pPlay->get_VideoProcessors(&pVideoProcessors);if (SUCCEEDED(hr) && NULL != pVideoProcessors){// Register the external filter by class idpVideoProcessors->RegisterExternalProcessor(L"{AFF289A6-ABF1-4d68-9A51-634BF7077CFC}", VARIANT_TRUE);pVideoProcessors->Release();}}
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