#include "ltmm.h"
| C Syntax | HRESULT IltmmPlay_SaveStillDIB(pPlay, filename, timeout) | 
| C++ Syntax | HRESULT SaveStillDIB(filename, timeout) | 
| IltmmPlay *pPlay; | pointer to an interface | 
| BSTR filename; | string | 
| long timeout; | time | 
Saves a snapshot as a DIB, from the running stream to a file.
| Parameter | Description | 
| pPlay | Pointer to an IltmmPlay interface. | 
| filename | A character string containing the name of the file in which to save the DIB. | 
| timeout | The timeout period in milliseconds. The method will fail if it was not able to take a DIB in the specified time. Use 1 to wait indefinitely until a DIB is snapped. | 
| S_OK | The function was successful. | 
| <> S_OK | An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation. | 
This method blocks (does not return) until the timeout occurs or the DIB is snapped.
Required DLLs and Libraries
| LTMM For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. | 
Win32, x64
| Elements: | |
| Topics: | 
For a C example, refer to the IltmmPlay::SaveStillDIB Example for C.
For a C++ example, refer to the IltmmPlay::SaveStillDIB Example for C++.
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