Include
#include "ltmm.h"
Syntax
| 
             C Syntax  | 
        
             HRESULT IltmmPlay_get_AutoScrub(pPlay, pVal)  | 
    
| 
             C++ Syntax  | 
        
             HRESULT get_AutoScrub(pVal)  | 
    
| 
                 IltmmPlay *pPlay;  | 
            
                 pointer to an interface  | 
        
| 
                 VARIANT_BOOL *pVal;  | 
            
                 pointer to a variable  | 
        
Summary
Retrieves a setting (the current automatic scrub setting) that indicates whether a frame is forced to the renderer while stopped.
Parameters
| 
                 Parameter  | 
            
                 Description  | 
            
                 
  | 
        
| 
                 pPlay  | 
            
                 Pointer to an IltmmPlay interface.  | 
            
                 
  | 
        
| 
                 pVal  | 
            
                 Pointer to a variable that determines the current automatic scrub setting. Possible values are:  | 
            
                 
  | 
        
| 
                 
  | 
            
                 Values  | 
            
                 Meaning  | 
        
| 
                 
  | 
            
                 VARIANT_TRUE  | 
            
                 The current automatic scrub is set. The play module will attempt to force a frame to the renderer when stopped.  | 
        
| 
                 
  | 
            
                 VARIANT_FALSE  | 
            
                 The current automatic scrub is not set. The play module will not force a frame to the renderer when stopped.  | 
        
Returns
| 
                 S_OK  | 
            
                 The function was successful.  | 
        
| 
                 <> S_OK  | 
            
                 An error occurred. Refer to the Error Codes or the HRESULT error codes in the DirectShow documentation.  | 
        
Required DLLs and Libraries
| 
                 LTMM For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.  | 
        
Win32, x64
Example
For a C example, refer to the Set Player Source with Callbacks for C.
For a C++ example, refer to the Set Player Source with Callbacks for C++.
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document
