Type | Name | Description |
---|---|---|
VARIANT_BOOL | Enabled | Enables or disables the effect. If set to VARIANT_FALSE, the filter will pass the video samples intact. |
long | LightAngle | Controls the light angle on a horizontal plane (360 degree). Range: 0 to 360. |
long | Elevation | Controls the light angle on a vertical plane (90 degree). Range: 0 to 90. |
long | Depth | Controls the depth of the object, which will affect the shadow. 0 creates no shadow; higher values create deeper shadows. Range: 1 to 65. |
long | XOffset | Horizontal offset of the resulting frames. Negative values shift to the left; positive values shift to the right. Range: -(Width-1) to Width-1, where Width is the video width. |
long | YOffset | Vertical offset of the resulting frames. Negative values shift down; positive values shift up. Range: -(Height-1) to Height-1, where Height is the video height. |
long | Ambient | Controls the relative strength of a directional light. This property is used to control the shadow intensity. A higher value results in less shadow. Range: 0 to 255. |
VARIANT_BOOL | UseBuffer | Flag that indicates which buffer to use. Possible values are: |
• VARIANT_TRUE - Use the buffer set in the SetMapBuffer method. | ||
• VARIANT_FALSE - Use the source video buffer. | ||
If this property is VARIANT_TRUE but no buffer has been set using the SetMapBuffer method, the source video buffer is used. | ||
VARIANT_BOOL | Invert | Flag that indicates whether to invert shadow and light in the movie. Possible values are: |
• VARIANT_TRUE - Invert shadow and light. | ||
• VARIANT_FALSE - Do not invert shadow and light. | ||
VARIANT_BOOL | EffectAreaEnabled | Enables or disables the effect for a cropped video area. Area limits are set using the Left, Top, Right and Bottom properties. |
long | Left | Left boundary of the effect area. |
long | Top | Top boundary of the effect area. |
long | Right | Right boundary of the effect area. |
long | Bottom | Bottom boundary of the effect area. |
Sets an unaligned buffer to be used in the bump effect.
Pointer to a map buffer.
Width of the map.
Height of the map.
Return | Description |
---|---|
S_OK | Successful. |
S_FALSE | Otherwise. |
Help Collections
Raster .NET | C API | C++ Class Library | HTML5 JavaScript
Document .NET | C API | C++ Class Library | HTML5 JavaScript
Medical .NET | C API | C++ Class Library | HTML5 JavaScript
Medical Web Viewer .NET
Multimedia
Direct Show .NET | C API | Filters
Media Foundation .NET | C API | Transforms
Supported Platforms
.NET, Java, Android, and iOS/macOS Assemblies
Imaging, Medical, and Document
C API/C++ Class Libraries
Imaging, Medical, and Document
HTML5 JavaScript Libraries
Imaging, Medical, and Document
Your email has been sent to support! Someone should be in touch! If your matter is urgent please come back into chat.
Chat Hours:
Monday - Friday, 8:30am to 6pm ET
Thank you for your feedback!
Please fill out the form again to start a new chat.
All agents are currently offline.
Chat Hours:
Monday - Friday
8:30AM - 6PM EST
To contact us please fill out this form and we will contact you via email.