LDicomDS::GetLoadFileFlags

Summary

Gets the flags that affect how the pixel data is loaded into a BITMAPHANDLE.

Syntax

#include "ltdic.h"

L_UINT LDicomDS::GetLoadFileFlags()

Returns

Value Meaning
Return Meaning
LOADFILE_ALLOCATE [0x0001] The function allocates memory for the specified bitmap. (This takes place in addition to the actions of your callback function.)
LOADFILE_STORE [0x0002] The function loads data into the specified bitmap. (This takes place in addition to the actions of your callback function.)
LOADFILE_NOINITBITMAP [0x0020] The function does not initialize the bitmap handle when it loads the file. Use this flag only if you are supplying all of the required information in the BITMAPHANDLE structure.
LOADFILE_DISK [0x0800] Use Disk (if possible).  Allocates the memory for bitmaps using hard disk space.
LOADFILE_NODISK [0x1000] Do not use disk.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Help Version 22.0.2022.12.7
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LEADTOOLS DICOM C++ Class Library Help

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© 1991-2023 LEAD Technologies, Inc. All Rights Reserved.