Pointer to the bitmap object to be used for the capturing operation. Any captured image will be stored in this object. You are responsible for managing the captured image. Note that the next capture will free this bitmap and set another bitmap handle into this object.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
For an example, refer to LScreenCapture::CaptureHotKeyCallBack.
Medical Web Viewer .NET
.NET, Java, Android, and iOS/macOS Assemblies
C API/C++ Class Libraries