L_VOID * LBuffer::Lock()
Gets a pointer to the class object's internal buffer.
Pointer to the internal allocated global buffer. NULL if there is no data in the buffer.
You can use this to change the contents of the buffer.
You should cast this pointer to the appropriate data type.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
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