Unlocks the class object's buffer.
You should call this function whenever the class object's buffer is not used, so that Windows can manage its memory properly.
Call this once for each call to LBuffer::Lock.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
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.NET, Java, Android, and iOS/macOS Assemblies
C API/C++ Class Libraries