#include "ltwrappr.h"
L_VOID LBitmapBase::SetPlayBackDisposalMethod(uMethod)
L_UINT uMethod; |
the animation playback disposal method |
Sets the animation playback disposal method.
| Parameter | Description | |
| uMethod | Animation playback disposal method. Possible values are: | |
| Value | Meaning | |
| PLAYDISPOSE_NONE | [0] Do nothing. | |
| LAYDISPOSE_LEAVE | [1] Leave the target bitmap as is. | |
| LAYDISPOSE_RESTOREBACKGROUND | [2] Restore the background. | |
| LAYDISPOSE_RESTOREPREVIOUS | [3] Restore the previous image. | |
None
Call this function to set the animation playback disposal method.
Required DLLs and Libraries
LTDIS For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
Functions: |
|
Topics: |
Raster Image Functions: Creating and Maintaining Lists of Images |
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L_INT LBitmapBase__SetPlayBackDisposalMethodExample(){L_INT nRet;LBitmapBase MyBitmap;MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp")));nRet =MyBitmap.Load();if(nRet !=SUCCESS)return nRet;MyBitmap.SetPlayBackDisposalMethod(PLAYDISPOSE_RESTOREPREVIOUS);return SUCCESS;}
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