L_INT LAnimationWindow::GetAnimationColorOrder() const
Gets the color order for the playback bitmap.
The color order for the playback bitmap. Possible values are:
| Value | Meaning |
|---|---|
| ORDER_RGB | [0] Red, green, and blue color order in memory |
| ORDER_BGR | [1] Blue, green, and red color order in memory |
| ORDER_GRAY | [2] 12 or 16-bit grayscale image. 12 and 16-bit grayscale images are only supported in the Document/Medical toolkits. |
Win32, x64.
L_INT LAnimationWindow_GetAnimationColorOrderExample(HWND hWndParent){L_INT nRet;LBase::LoadLibraries(LT_ALL_LEADLIB);//make sure all libraries are loadedLAnimationWindow MyAnimation;MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif")));nRet = MyAnimation.Load();if (nRet==SUCCESS){L_TCHAR szStr[255];L_TCHAR * pszColorOrder;switch (MyAnimation.GetAnimationColorOrder()){case ORDER_RGB : /* RGB ordering */pszColorOrder = TEXT("RGB ordered");break;case ORDER_BGR : /* BGR ordering */pszColorOrder = TEXT("BGR ordered");break;case ORDER_GRAY : /*Gray pixels */pszColorOrder = TEXT("Gray pixels");break;default :pszColorOrder = TEXT("Unknown");break;}wsprintf(szStr, TEXT("Bitmap Bits Per Pixel = %d, Color order = %s."),MyAnimation.GetAnimationBitsPerPixel(), pszColorOrder);MessageBox(hWndParent, szStr,TEXT("Example"),MB_OK|MB_ICONSTOP);return SUCCESS;}elsereturn nRet;}
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