LBitmapBase::GetPlayBackDisposalMethod

#include "ltwrappr.h"

L_UINT LBitmapBase::GetPlayBackDisposalMethod()

Gets the animation playback disposal method.

Returns

Animation playback disposal method. For possible values, refer to LBitmapBase::SetPlayBackDisposalMethod

Comments

Call this function to get the animation playback disposal method.

Required DLLs and Libraries

LTDIS
LTFIL

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

LBitmapBase::SetPlayBackDisposalMethod, Class Members

Topics:

Raster Image Functions: Creating and Maintaining Lists of Images

 

Implementing Animation

Example

L_INT LBitmapBase__GetPlayBackDisposalMethodExample() 
{ 
   L_INT nRet; 
   LBitmapBase MyBitmap; 
   L_UINT uPBDM; 
 
   MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp")));  
   nRet =MyBitmap.Load(); 
   if(nRet !=SUCCESS) 
      return nRet; 
 
   uPBDM=MyBitmap.GetPlayBackDisposalMethod(); 
 
 
   return SUCCESS; 
} 
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