Constructs and initializes the different member variables of the LVectorObject object.
Pointer to a VECTOROBJECT structure that contains information used to create and initialize the new vector layer.
Pointer to an LVectorBase object. The newly created vector layer will be associated with this LVectorBase object.
LVectorObject::LVectorObject(L_VOID) is a constructor for the LVectorObject object. This constructor should be used when it is not required to know the specific properties of the vector object. For example, this constructor could be used to create LVectorObject objects used with the following functions:
LVectorObject::LVectorObject(pObject, pVector=NULL) creates an LVectorObject object based on the information provided in pObject and associates the newly created LVectorObject object with the specified LVectorBase object. This constructor should be used with the LVectorLayer::EnumObjects function, which returns a valid pVECTOROBJECT pointer in the LVectorLayer::EnumObjectsCallBackmember function.
Required DLLs and Libraries
For an example of LVectorObject::LVectorObject(L_VOID), refer to LVectorBase::HitTest.
For an example of LVectorObject::LVectorObject(pObject, pVector=NULL) refer to LVectorObject::IsObjectInsideParallelogram.
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