LVectorBase::IsObjectSelected

#include "ltwrappr.h"

virtual L_INT LVectorBase::IsObjectSelected(pbSelected)

Gets a value that indicates whether or not a selected object exists in the vector handle.

Parameters

L_BOOL *pbSelected

Pointer to a variable to be updated with a value that indicates whether or not object is selected within the class object. Possible values are:

Value Meaning
TRUE At least one object in the vector handle is selected.
FALSE No objects in the vector handle are selected.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Required DLLs and Libraries

See Also

Functions

Topics

Example

This example displays a message if any object is selected in the vector.

L_INT LVectorBase__IsObjectSelectedExample(HWND hWnd, LVectorBase *pVector) 
{ 
   L_INT    nRet; 
   L_BOOL   bSelected; 
 
   nRet = pVector->IsObjectSelected (&bSelected); 
   if(nRet != SUCCESS) 
      return nRet; 
 
   if (bSelected) 
      MessageBox(hWnd, TEXT("At least one vector object is selected\n"), TEXT(""), MB_OK); 
   else 
      MessageBox(hWnd, TEXT("No vector objects are selected\n"), TEXT(""), MB_OK); 
 
   return SUCCESS; 
} 

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