#include "ltwrappr.h"

virtual L_INT LVectorBase::EnumObjects(dwFlags=0)

Enumerates all objects inside the vector handle.


L_UINT32 dwFlags

Flag that indicates which objects to enumerate. Possible values are:

Value Meaning
0 Enumerate all objects in the vector handle.
VECTOR_FLAGS_SELECTED_ONLY Enumerate only selected objects in the vector handle.


Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.


This function will enumerate all the objects in the vector.

Note: In DirectX, you cannot enumerate objects, therefore this function will do nothing.

Required DLLs and Libraries

Help Version 21.0.2021.4.7
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