LVectorDialog::DoModalVectorEditObject

#include "ltwrappr.h"

virtual L_INT LVectorDialog::DoModalVectorEditObject(hWndParent, pVectorObject);

Brings up the Edit Object dialog. This function is available in the LEADTOOLS Vector Imaging Pro Toolkit.

Parameters

HWND hWndParent

Handle of the window that owns the dialog.

LVectorObject * pVectorObject

Pointer to the vector object to be edited. This parameter must contain a valid pointer to an LVectorObject object. This parameter cannot be NULL.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Required DLLs and Libraries

See Also

Functions

Topics

Example

This example will bring up the Edit Object dialog box for an object returned by HitTest.

L_INT LVectorDialog__DoModalVectorEditObjectExample(HWND hWnd, LVectorBase *pVectorBase, LPPOINT pPoint) 
{ 
   L_INT          nRet; 
   LVectorObject  MyObject; 
 
   nRet = pVectorBase->HitTest (pPoint, &MyObject); 
   if (nRet == SUCCESS) 
   { 
      LVectorDialog VectorDlg(pVectorBase); 
      VectorDlg.EnablePreview (); 
      VectorDlg.EnableAutoProcess(); 
 
      nRet = VectorDlg.DoModalVectorEditObject(hWnd, &MyObject); 
      if(nRet != SUCCESS) 
         return nRet; 
   } 
   else 
      return nRet; 
 
   return SUCCESS; 
} 

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