LPlayBack::GetState

#include "ltwrappr.h"

virtual L_UINT LPlayBack::GetState()

Gets the current state of the animation playback engine.

Returns

A constant that describes the current state of the animation playback engine. For possible values, refer to Animation Playback States.

Required DLLs and Libraries

LTDIS
LTFIL

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

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