virtual L_UINT LPlayBack::GetState()
Gets the current state of the animation playback engine.
A constant that describes the current state of the animation playback engine. For possible values, refer to Animation Playback States.
Required DLLs and Libraries
For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.
For an example, refer to LPlayBack::Append.
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