LAnimationWindow::IsFirstFrame

#include "ltwrappr.h"

L_BOOL LAnimationWindow::IsFirstFrame() const

Determines whether the current frame is the first frame in the bitmap list.

Returns

Value Meaning
TRUE The current frame is the first frame in the bitmap list.
FALSE The current frame is not the first frame in the bitmap list.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Example

/*<documentation/>*/ 
L_INT IsFirstFrameExample(HWND hWndParent) 
{ 
   L_INT nRet; 
 
   LBase::LoadLibraries(LT_ALL_LEADLIB); 
   //make sure all libraries are loaded 
 
   LAnimationWindow MyAnimation; 
 
   MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif"))); 
   nRet = MyAnimation.Load(); 
   if (nRet==SUCCESS) 
 
   { 
 
      MyAnimation.CreateWnd(hWndParent,0, WS_VISIBLE|WS_CHILD|WS_BORDER,0,0,300,300); 
 
      for (L_UINT i=0; i<MyAnimation.GetCount(); i++) 
 
      { 
 
         nRet = MyAnimation.MoveToFrame(i); 
         if(nRet != SUCCESS) 
            return nRet; 
 
         if (MyAnimation.IsFirstFrame()) 
 
         { 
 
            MessageBox(hWndParent, TEXT("First frame..."),TEXT("Example"), MB_OK | MB_ICONINFORMATION); 
 
         } 
 
         else 
 
            if (MyAnimation.IsLastFrame()) 
 
            { 
 
               MessageBox(hWndParent, TEXT("Last frame..."),TEXT("Example"), MB_OK | MB_ICONINFORMATION); 
 
            } 
 
      } 
 
   } 
 
   else 
      return nRet; 
 
   return SUCCESS; 
} 
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