LAnimationWindow::IsFirstFrame

#include "ltwrappr.h"

L_BOOL LAnimationWindow::IsFirstFrame() const

Determines whether the current frame is the first frame in the bitmap list.

Returns

TRUE

The current frame is the first frame in the bitmap list.

FALSE

The current frame is not the first frame in the bitmap list.

Required DLLs and Libraries

LTDIS
LTDLG
LTEFX
LTFIL
LTIMG
LTSCR
LTTWN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

LAnimationWindow::LAnimationWindow, LAnimationWindow::IsPlaying, LAnimationWindow::GetCurrentIndex, LAnimationWindow::IsPreviousFrameAvailable, LAnimationWindow::IsFirstFrame, LAnimationWindow::IsLastFrame, Class Members

Example

/*<documentation/>*/ 
L_INT IsFirstFrameExample(HWND hWndParent) 
{ 
   L_INT nRet; 
 
   LBase::LoadLibraries(LT_ALL_LEADLIB); 
   //make sure all libraries are loaded 
 
   LAnimationWindow MyAnimation; 
 
   MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif"))); 
   nRet = MyAnimation.Load(); 
   if (nRet==SUCCESS) 
 
   { 
 
      MyAnimation.CreateWnd(hWndParent,0, WS_VISIBLE|WS_CHILD|WS_BORDER,0,0,300,300); 
 
      for (L_UINT i=0; i<MyAnimation.GetCount(); i++) 
 
      { 
 
         nRet = MyAnimation.MoveToFrame(i); 
         if(nRet != SUCCESS) 
            return nRet; 
 
         if (MyAnimation.IsFirstFrame()) 
 
         { 
 
            MessageBox(hWndParent, TEXT("First frame..."),TEXT("Example"), MB_OK | MB_ICONINFORMATION); 
 
         } 
 
         else 
 
            if (MyAnimation.IsLastFrame()) 
 
            { 
 
               MessageBox(hWndParent, TEXT("Last frame..."),TEXT("Example"), MB_OK | MB_ICONINFORMATION); 
 
            } 
 
      } 
 
   } 
 
   else 
      return nRet; 
 
   return SUCCESS; 
} 
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