LAnnTextPointer::GetTextRotate

#include "ltwrappr.h"

virtual L_INT LAnnTextPointer::GetTextRotate(puTextRotate)

L_UINT *puTextRotate;

address of variable to be updated

Gets a value that indicates whether the text of an annotation object is rotated.

Parameter Description
puTextRotate Address of the variable to be updated with a value that indicates whether the text is rotated, and if so, by how many degrees. Possible values are:
  Value Meaning
  TEXTROTATE_0 [0] Do not rotate the text.
  TEXTROTATE_90 [90] The text is rotated 90 degrees counter clockwise.
  TEXTROTATE_180 [180] The text is rotated 180 degrees counter clockwise.
  TEXTROTATE_270 [270] The text is rotated 270 degrees counter clockwise.

Returns

SUCCESS

The function was successful.

< 1

An error occurred. Refer to Return Codes.

Required DLLs and Libraries

LTANN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

Class Members, LAnnTextPointer::SetTextRotate

Topics:

Annotation Functions: Object Properties

 

Implementing Annotations

 

Automated User Interface for Annotations

 

Annotation Functions: Creating and Deleting Annotations

 

Types of Annotations

 

Annotation Functions: Implementing Custom Annotations

 

Fixed Annotations

 

Minimizing Flicker With Double Buffering

Example

// Sample for LAnnTextPointer::SetTextRotate, LAnnTextPointer::GetTextRotate // This example changes the text rotation of a text pointer annotation

L_INT LAnnTextPointer_GetTextRotateExample(LAnnTextPointer  *pLTextPointer)  
{ 
	L_INT nRet; 
   L_UINT uTextRotate;  
   L_TCHAR szMsg[100];  
   L_UINT uType;  
    
   nRet = pLTextPointer->GetTextRotate(&uTextRotate);  
	if(nRet != SUCCESS) 
		return nRet; 
   switch(uTextRotate)  
   { 
   case TEXTROTATE_0:  
      uTextRotate = TEXTROTATE_90;  
      break;  
 
   case TEXTROTATE_90:  
      uTextRotate = TEXTROTATE_180;  
      break;  
 
   case TEXTROTATE_180:  
      uTextRotate = TEXTROTATE_270;  
      break;  
 
   case TEXTROTATE_270:  
      uTextRotate = TEXTROTATE_0;  
      break;  
 
   } 
   nRet= pLTextPointer->SetTextRotate(uTextRotate, 0);  
   if (nRet != SUCCESS)  
   { 
      uType = pLTextPointer->GetType(); 
      wsprintf(szMsg, TEXT("SetTextRotate Error: %d on object type[%d]\n"), nRet, uType);  
      MessageBox(NULL, szMsg, TEXT("Error"), MB_OK);  
		return nRet; 
   } 
 
	return SUCCESS; 
} 

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