LAnimationWindow::GetAnimationWindow

#include "ltwrappr.h"

HWND LAnimationWindow::GetAnimationWindow() const

Gets the window handle of LAnimationWindow object.

Returns

The window handle of the LAnimationWindow object.

Required DLLs and Libraries

LTDIS
LTDLG
LTEFX
LTFIL
LTIMG
LTSCR
LTTWN

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

LAnimationWindow::LAnimationWindow, LBitmapWindow::GetBitmapWnd, Class Members

Topics:

Implementing Animation

Example

L_INT LAnimationWindow_GetAnimationWindowExample(HWND hWndParent) 
 
{ 
   L_INT nRet; 
 
   LBase::LoadLibraries(LT_ALL_LEADLIB);  
   //make sure all libraries are loaded 
 
   LAnimationWindow MyAnimation; 
 
   MyAnimation.SetFileName(MAKE_IMAGE_PATH(TEXT("eye.gif"))); 
 
   nRet = MyAnimation.Load(); 
   if (nRet==SUCCESS) 
 
   { 
 
      MyAnimation.CreateWnd(hWndParent,0,WS_VISIBLE|WS_CHILD|WS_BORDER,0,0,300,300); 
 
      MessageBox(hWndParent, TEXT("Moving animation window..."),TEXT("Example"), MB_OK | MB_ICONINFORMATION); 
 
      HWND hWnd = MyAnimation.GetAnimationWindow(); 
 
      if (hWnd) 
 
      { 
 
         MoveWindow(hWnd,50,50,300,300,TRUE); 
 
         MessageBox(hWndParent,  TEXT("Animation window moved"),TEXT("Example"), MB_OK | MB_ICONINFORMATION); 
 
      } 
 
   } 
   else 
      return nRet; 
   return SUCCESS;  
 
} 
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