LBitmapBase::GetPlayBackLeft

#include "ltwrappr.h"

L_INT LBitmapBase::GetPlayBackLeft()

Gets the left offset for animation playback.

Returns

The left offset for animation playback.

Comments

Call this function to get the left offset for animation playback.

Required DLLs and Libraries

LTDIS
LTFIL

For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application.

Platforms

Win32, x64.

See Also

Functions:

LBitmapBase::SetPlayBackLeft, LBitmapBase::GetPlayBackTop, LBitmapBase::SetPlayBackTop, Class Members

Topics:

Raster Image Functions: Creating and Maintaining Lists of Images

 

Implementing Animation

Example

L_INT LBitmapBase__GetPlayBackLeftExample() 
{ 
   L_INT nRet; 
   LBitmapBase MyBitmap; 
   L_INT nPBL; 
 
   MyBitmap.SetFileName(MAKE_IMAGE_PATH(TEXT("image1.cmp")));  
   nRet =MyBitmap.Load(); 
   if(nRet !=SUCCESS) 
      return nRet; 
 
   nPBL=MyBitmap.GetPlayBackLeft(); 
 
 
   return SUCCESS; 
} 
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