Sets the flags that affect how the pixel data is loaded into a BITMAPHANDLE.
Binary flags that affect how the pixel data is loaded. You can specify one or more of the following values:
|LOADFILE_ALLOCATE||[0x0001] The function allocates memory for the specified bitmap. (This takes place in addition to the actions of your callback function.)|
|LOADFILE_STORE||[0x0002] The function loads data into the specified bitmap. (This takes place in addition to the actions of your callback function.)|
|LOADFILE_NOINITBITMAP||[0x0020] The function does not initialize the bitmap handle when it loads the file. Use this flag only if you are supplying all of the required information in the BITMAPHANDLE structure.|
|LOADFILE_DISK||[0x0800] Use Disk (if possible). Allocates the memory for bitmaps using hard disk space.|
|LOADFILE_NODISK||[0x1000] Do not use disk.|
Calling LDicomDS::SetLoadFileFlags before any of the following functions will affect how the pixel data is loaded into a BITMAPHANDLE.
NOTE: The following functions are used to load the pixel data into a BITMAPHANDLE:
Required DLLs and Libraries
Medical Web Viewer .NET
.NET, Java, Android, and iOS/macOS Assemblies
C API/C++ Class Libraries