This filter has no specific data types, but includes the following enumeration for use with its programming interface:
enum MOVIE_COLORS{COLOR_ALL,COLOR_CH1,COLOR_CH2,COLOR_CH3,COLOR_LUMINANCE};
| Enumeration | Description |
|---|---|
| COLOR_ALL | the aging is applied to all three channels. |
| COLOR_CH1 | first channel is used in generating the aging effect. |
| COLOR_CH2 | second channel is used in generating the aging effect. |
| COLOR_CH3 | third channel is used in generating the aging effect. |
| COLOR_LUMINANCE | luminance is calculated from the three channels and is used in generating the aging effect. |
enum NOISE_COLORS{NOISE_RANDOM,NOISE_ORIGINAL,NOISE_CUSTOM};
| Enumeration | Description |
|---|---|
| NOISE_RANDOM | Random color is used for the dust. |
| NOISE_ORIGINAL | Original dust color will be used(black). |
| NOISE_CUSTOM | Custom dust color will be used, using the value in the DustColor property. |
| Type | Name | Description |
|---|---|---|
| VARIANT_BOOL | Enabled | Enables or disables the effect. If set to VARIANT_FALSE, the filter will pass the video samples intact. |
| MOVIE_COLORS | MovieColors | Color channel to which to apply the filter. This assumes the video is RGB24. |
| VARIANT_BOOL | EnableMovieColors | Flag that indicates whether to apply the "old style" movie colors. Possible values are: |
| • VARIANT_TRUE - The old style movie colors will be applied. | ||
| • VARIANT_FALSE - The colors will not be altered. | ||
| VARIANT_BOOL | EnableScratches | Flag that indicates to add the appearance of scratches. Possible values are: |
| • VARIANT_TRUE - Add scratch lines. | ||
| • VARIANT_FALSE - Remove scratch lines. | ||
| long | MaximumScratches | Maximum number of scratches in a frame. |
| long | ScratchHeight | Maximum scratch height. The range of this value is from 1 to the height of the source video. |
| VARIANT_BOOL | EnableDust | Flag that indicates whether to add the appearance of dust to the movie. Possible values are: |
| • VARIANT_TRUE - Add dust. | ||
| • VARIANT_FALSE - Remove dust. | ||
| VARIANT_BOOL | RandomDust | Flag that indicates whether the dust should be added randomly. Possible values are: |
| • VARIANT_TRUE - Dust should be added randomly. | ||
| • VARIANT_FALSE - Dust should be added in a custom fashion. | ||
| If this property is VARIANT_FALSE, RandomDustDensity, AlwaysAddDust, DustDensity & DustColor properties are used. | ||
| VARIANT_BOOL | RandomDustDensity | Flag that indicates whether the density of the dust added will be random or customized. Possible values are: |
| • VARIANT_TRUE - Density of the added dust will be random. | ||
| • VARIANT_FALSE - Density of the added dust is determined by the DustDensity property. | ||
| long | DustDensity | Controls the density of the dust added to the movie. This property is valid only if RandomDustDensity is VARIANT_TRUE. Range 0 to 100. |
| VARIANT_BOOL | AlwaysAddDust | Flag that indicates whether dust should be added to random frames or every frame. Possible values are: |
| • VARIANT_TRUE - Dust should appear in every frame. | ||
| • VARIANT_FALSE - Dust should be added to random frames. | ||
| long | DustColor | Contains a value that represents the dust color. Dust color is an RGB value. Use the RGB macro to set this value to a new color. This property is valid only if DustColorType is NOISE_CUSTOM. |
| NOISE_COLORS | DustColorType | Indicates the color of the dust to add. |
| VARIANT_BOOL | EnablePits | Flag that indicates whether to add or remove pits. Possible values are: |
| • VARIANT_TRUE - Add pits. | ||
| • VARIANT_FALSE - Remove pits. | ||
| VARIANT_BOOL | RandomPits | Flag that indicates whether the addition of pits should be random or customized. Possible values are: |
| • VARIANT_TRUE - Add pits randomly. | ||
| • VARIANT_FALSE - Add pits based on the RandomPitsDensity, AlwaysAddPits, PitsDensity and PitsColor properties. | ||
| VARIANT_BOOL | RandomPitsDensity | Flag that indicates whether the density of the pits added will be random or customized. Possible values are: |
| • VARIANT_TRUE - Density of the added pits will be random. | ||
| • VARIANT_FALSE - Density of the added pits is determined by the PitsDensity property. | ||
| long | PitsDensity | Controls the density of the pits added to the movie. This property is valid only if RandomPitsDensity is VARIANT_TRUE. Range: 0 to 100. |
| VARIANT_BOOL | AlwaysAddPits | Flag that indicates whether pits should be added to random frames or every frame. Possible values are: |
| • VARIANT_TRUE - Pits should appear in every frame. | ||
| • VARIANT_FALSE - Pits should be added to random frames. | ||
| NOISE_COLORS | PitsColorType | Indicates the color of the pits to add. |
| long | PitsColor | Contains a value that represents the pit color. Pit color is an RGB value. Use the RGB macro to set this value to a new color. This property is valid only if PitsColorType is NOISE_CUSTOM. |
| VARIANT_BOOL | EffectAreaEnabled | Enables or disables the effect for a cropped video area. Area limits are set using the Left, Top, Right and Bottom properties. |
| long | Left | Left boundary of the effect area. |
| long | Top | Top boundary of the effect area. |
| long | Right | Right boundary of the effect area. |
| long | Bottom | Bottom boundary of the effect area. |