This example shows how to handle WMV script commands during video playback.The script command is added to the file using the IltmmWMScript Interface.
C Source
#define WM_PLAYERNOTIFY (WM_USER + 1000)LRESULT CALLBACK MainWndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam){switch (message){case WM_CREATE:IltmmPlay_SetNotifyWindow(g_player, (long)hwnd, WM_PLAYERNOTIFY);break;case WM_PLAYERNOTIFY:switch (wParam){case ltmmPlay_Notify_MediaEvent:{ltmmMediaEvent* event = (ltmmMediaEvent*)lParam;switch (event->lEventCode){case ltmmEC_OLE_EVENT:{// do something with WMScript commands;BSTR bstrCmd = (BSTR)event->lParam1;BSTR bstrCmdText = (BSTR)event->lParam2;}break;}}}break;default:return DefWindowProc(hwnd, message, wParam, lParam);}return 0;}
C++ Source
#define WM_PLAYERNOTIFY (WM_USER + 1000)BEGIN_MESSAGE_MAP(CMainFrame, CFrameWnd)ON_WM_CREATE()ON_MESSAGE(WM_PLAYERNOTIFY, OnPlayerNotify)END_MESSAGE_MAP()int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct){m_player->SetNotifyWindow((long)m_hWnd, WM_PLAYERNOTIFY);}LRESULT CMainFrame::OnPlayerNotify(WPARAM wParam, LPARAM lParam){switch (wParam){case ltmmPlay_Notify_MediaEvent:{ltmmMediaEvent* event = (ltmmMediaEvent*)lParam;switch (event->lEventCode){case ltmmEC_OLE_EVENT:{// do something with WMScript events;BSTR bstrCmd = (BSTR)event->lParam1;BSTR bstrCmdText = (BSTR)event->lParam2;}break;}}break;}return 0;}
C Source
IltmmPlay_put_SourceFile(g_play, L"source.wmv"); C++ Source
m_play->put_SourceFile(L"source.wmv"); To see how to add script command to the file, refer to Adding Script Commands to Windows Media Video.
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