VolumeType Property

Summary
Gets or sets the rendering volume type.
Syntax
C#
C++
public Medical3DVolumeType VolumeType { get; set; } 
vb[VB Syntax] 
  
Public Property VolumeType As Medical3DVolumeType 
public: 
property Medical3DVolumeType VolumeType { 
   Medical3DVolumeType get(); 
   void set (    Medical3DVolumeType ); 
} 

Property Value

Medical3DVolumeType represents the rendering volume type.

Remarks

The change from one volume type to another is instant, except for the SSD. The SSD volume type will take some time to set.

Example
C#
using Leadtools; 
using Leadtools.Codecs; 
using Leadtools.MedicalViewer; 
using Leadtools.Medical3D; 
 
public void Medical3DControlExample() 
{ 
   Medical3DLoadDICOMSeriesExamples LoadObject = new Medical3DLoadDICOMSeriesExamples(); 
   MedicalViewerSeriesManager output = LoadObject.LoadJamesHead(); 
 
   MainForm1 form = new MainForm1(output); 
   form.ShowDialog(); 
} 
 
// MainForm1 will be the owner of the medical viewer control. 
class MainForm1 : Form 
{ 
   private Medical3DControl _medical3DControl; 
 
   public MainForm1(MedicalViewerSeriesManager output) 
   { 
      RasterCodecs _codecs = new RasterCodecs(); 
      RasterImage _image; 
 
      CodecsImageInfo codecsInformation; 
 
      _medical3DControl = new Medical3DControl(); 
      this.SizeChanged += new EventHandler(MainForm1_SizeChanged); 
      this.FormClosing += new FormClosingEventHandler(MainForm1_FormClosing); 
 
 
      _medical3DControl.ObjectsContainer.Objects.Add(new Medical3DObject()); 
 
      int index; 
 
      codecsInformation = _codecs.GetInformation((string)output.Stacks[0].Items[0].Data, true); 
 
 
      int width = codecsInformation.Width; 
      int height = codecsInformation.Height; 
      int depth = 256; 
 
      _medical3DControl.ObjectsContainer.Objects[0].MemoryEfficientInit(depth); 
 
      for (index = 0; index < depth; index++) 
      { 
 
         _image = _codecs.Load((string)output.Stacks[0].Items[index].Data, 0, CodecsLoadByteOrder.BgrOrGrayOrRomm, 1, 1); 
         _medical3DControl.ObjectsContainer.Objects[0].MemoryEfficientSetFrame(_image, index, output.Stacks[0].Items[index].ImagePosition, true); 
      } 
 
      string spearator = ("\\"); 
      string[] test = output.Stacks[0].Items[0].ImageOrientation.Split(spearator.ToCharArray()); 
      float[] orientation = new float[6]; 
      int i; 
      for (i = 0; i < 6; i++) 
      { 
         orientation[i] = (float)Convert.ToDouble(test[i]); 
      } 
 
      _medical3DControl.ObjectsContainer.Objects[0].MemoryEfficientEnd(orientation, output.Stacks[0].PixelSpacing); 
 
      _medical3DControl.ObjectsContainer.VolumeType = Medical3DVolumeType.MIP; 
 
      _medical3DControl.AddAction(MedicalViewerActionType.Rotate3DObject); 
      _medical3DControl.SetAction(MedicalViewerActionType.Rotate3DObject, MedicalViewerMouseButtons.Left, MedicalViewerActionFlags.Active); 
 
      Controls.Add(_medical3DControl); 
   } 
 
   void MainForm1_FormClosing(object sender, FormClosingEventArgs e) 
   { 
      _medical3DControl.Dispose(); 
   } 
 
 
   void MainForm1_SizeChanged(object sender, EventArgs e) 
   { 
      if (_medical3DControl != null) 
         _medical3DControl.Size = new Size(this.ClientRectangle.Right, this.ClientRectangle.Bottom); 
   } 
} 
Requirements

Target Platforms

Help Version 22.0.2022.4.6
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© 1991-2022 LEAD Technologies, Inc. All Rights Reserved.

Leadtools.Medical3D Assembly

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© 1991-2022 LEAD Technologies, Inc. All Rights Reserved.