L_FlipBitmapViewPerspective

#include "l_bitmap.h"

L_LTKRN_API L_INT L_FlipBitmapViewPerspective(pBitmap)

Performs a fast flip operation by changing the bitmap's view perspective.

Parameters

pBITMAPHANDLE pBitmap

Pointer to the bitmap handle referencing the bitmap to flip.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

To update a status bar or detect a user interrupt during execution of this function, refer to L_SetStatusCallback.

This function is similar to L_RotateBitmapViewPerspective.

The bitmap data remains unchanged.

Required DLLs and Libraries

Platforms

Win32, x64, Linux.

See Also

Functions

Topics

Example

For complete sample code, refer to the FEATURE1 example. This example loads a bitmap and flips it.

L_INT FlipBitmapViewPerspectiveExample(L_VOID) 
{ 
   L_INT nRet; 
   BITMAPHANDLE LeadBitmap;   /* Bitmap handle to hold the loaded image. */ 
   /* Load the bitmap, keeping the bits per pixel of the file */ 
   nRet = L_LoadBitmap (MAKE_IMAGE_PATH(TEXT("IMAGE1.CMP")), &LeadBitmap, sizeof(BITMAPHANDLE), 0, ORDER_BGR, NULL, NULL); 
   if(nRet != SUCCESS) 
      return nRet; 
   /* Flip the bitmap */ 
   nRet = L_FlipBitmapViewPerspective(&LeadBitmap); 
   if(nRet != SUCCESS) 
      return nRet; 
 
   nRet = L_SaveBitmap(MAKE_IMAGE_PATH(TEXT("Result.BMP")), &LeadBitmap, FILE_BMP, 24, 0, NULL); 
   if(nRet != SUCCESS) 
      return nRet; 
   if(LeadBitmap.Flags.Allocated)    
      L_FreeBitmap(&LeadBitmap);   
   return SUCCESS; 
} 

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