L_DoubleBufferDestroyHandle

#include "l_bitmap.h"

L_LTDIS_API L_INT L_DoubleBufferDestroyHandle(hDoubleBufferHandle)

Frees the double buffer handle resources.

Parameters

L_HANDLE hDoubleBufferHandle

Handle that identifies the double buffering process.

Returns

Value Meaning
SUCCESS The function was successful.
< 1 An error occurred. Refer to Return Codes.

Comments

This function should be called when you are finished with the double buffering process. It frees all internally allocated resources associated with double buffering it should be called once for each call to L_DoubleBufferCreateHandle.

For more information, see the topic Minimizing Flicker With Double Buffering.

Required DLLs and Libraries

Platforms

Win32, x64.

See Also

Functions

Topics

Example

To see how double buffering can be used in an application, see the source code for the API annotation demo.

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