public int Randomize { get; set; }
Randomize # get and set (PuzzleEffectCommand)
The starting point for the randomization process. Valid values range from 0 through 500. Use 0 to have the command select the starting point. Only positive values are accepted.
using Leadtools;
using Leadtools.Codecs;
using Leadtools.ImageProcessing.SpecialEffects;
public void PuzzleEffectCommandExample()
{
// Load an image
RasterCodecs codecs = new RasterCodecs();
codecs.ThrowExceptionsOnInvalidImages = true;
RasterImage image = codecs.Load(Path.Combine(LEAD_VARS.ImagesDir, @"ImageProcessingDemo\Image2.jpg"));
// Prepare the command
PuzzleEffectCommand command = new PuzzleEffectCommand();
command.XBlock = 10;
command.YBlock = 10;
command.Randomize = 0;
command.Flags = PuzzleEffectCommandFlags.Border |
PuzzleEffectCommandFlags.Shuffle |
PuzzleEffectCommandFlags.Count |
PuzzleEffectCommandFlags.Resize;
command.BorderColor = new RasterColor(0, 0, 0);
// Apply Puzzle Effect to this image.
command.Run(image);
codecs.Save(image, Path.Combine(LEAD_VARS.ImagesDir, "Result.jpg"), RasterImageFormat.Jpeg, 24);
}
static class LEAD_VARS
{
public const string ImagesDir = @"C:\LEADTOOLS23\Resources\Images";
}
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