IltmmPlay::SaveStillBitmap Example for C++

void SavePlayerStillBitmap(IltmmPlay *pPlay) 
{ 
   BSTR bstr = SysAllocString(MAKE_MEDIA_PATH("StillBitmap.bmp")); 
 
   // try to save the still bitmap file 
   HRESULT hr = pPlay->SaveStillBitmap(bstr, ltmmPlay_StillFormat_CMP, 2, 0, -1); 
 
   if (FAILED(hr)) 
   { 
      MessageBox(NULL, TEXT("Unable to save still bitmap"), TEXT("Save Still Bitmap"), MB_OK); 
   } 
 
   // free the bstr 
   SysFreeString(bstr); 
} 
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