IltmmPlay::CanSaveObjectSettings Example for C++

BOOL CanSavePlaySettings(IltmmPlay *pPlay) 
{ 
   VARIANT_BOOL bSave; 
 
   // check if we can save the processors settings  
   pPlay->CanSaveObjectSettings(ltmmPlay_Settings_Processors, &bSave); 
   if (bSave == VARIANT_TRUE) 
   { 
      // call SaveSettingsToStream or SaveSettingsToFile 
   } 
 
   return (bSave == VARIANT_TRUE); 
} 
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