#include "l_bitmap.h"
L_INT pEXT_CALLBACK Your Function(uBumpOrNick, iStartRow, iStartCol, iLength, uHorV, pUserData)
L_UINT uBumpOrNick; |
flag |
L_INT iStartRow; |
starting row |
L_INT iStartCol; |
starting column |
L_INT iLength; |
length |
L_UINT uHorV; |
flag |
L_VOID *pUserData; |
pointer to additional parameters |
Handles each bump or nick found by L_SmoothBitmap.
| Parameter | Description | |
| uBumpOrNick | Flag that indicates whether to remove bumps or fill in nicks. Possible values are: | |
| Value | Meaning | |
| SMOOTH_NONE | Do nothing. | |
| SMOOTH_BUMP | Remove a bump. | |
| SMOOTH_NICK | Fill in a nick. | |
| iStartRow | The starting row of the bump or nick. The rows are zero-based. | |
| iStartCol | The starting column of the bump or nick. The columns are zero-based. | |
| iLength | Length (in pixels) of the bump or nick. | |
| uHorV | Flag that indicates whether the element being smoothed is vertical or horizontal. Possible values are: | |
| Value | Meaning | |
| SMOOTH_HORIZONTAL_ELEMENT | A horizontal bump or nick | |
| SMOOTH_VERTICAL_ELEMENT | A vertical bump or nick | |
| pUserData | A void pointer that you can use to access a variable or structure containing data that your callback function needs. This gives you a way to receive data indirectly from the function that uses this callback function. (This is the same pointer that you pass in the pUserData parameter of L_SmoothBitmap). | |
| Keep in mind that this is a void pointer, which must be cast to the appropriate data type within your callback function. | ||
SUCCESS_REMOVE |
Remove the bump or nick. |
SUCCESS_NOREMOVE |
Do not remove the bump or nick. |
Otherwise |
An error occurred. Refer to Return Codes. |
The callback is called for each bump and nick found. Return SUCCESS_REMOVE to have the bump or nick removed. Return SUCCESS_NOREMOVE to leave the bump or nick unchanged. Pass any other value to abort. This value will be the return value of the L_SmoothBitmap(). If flags SMOOTH_IMAGE_UNCHANGED and SMOOTH_SINGLE_REGION are being used, then the return value of the callback affects only the internal single region that contains all the changes.
Required DLLs and Libraries
LTIMGCOR For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
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