#include "l_bitmap.h"
L_LTANN_API L_INT L_AnnGetUserMode(hObject, puMode)
HANNOBJECT hObject; |
handle to the annotation object |
L_UINT *puMode; |
address of the variable to be updated |
Gets a value indicating the user mode of the specified annotation object. The user mode can be for interactive design of an annotation object or for run-time use.
| Parameter | Description | |
| hObject | Handle to the annotation object. | |
| puMode | Address of the variable to be updated with the annotation object's current user mode. Possible values for the user mode are: | |
| Value | Meaning | |
| ANNUSER_DESIGN | [0] Design mode. Used for creating objects. | |
| ANNUSER_RUN | [1] Run mode. Used for viewing and/or activating objects. | |
SUCCESS |
The function was successful. |
< 1 |
An error occurred. Refer to Return Codes. |
Before calling this function, you must declare a variable of data type L_UINT. Then, pass the address of the variable in the puMode parameter. This function will update the variable with the annotation object's user mode constant.
Required DLLs and Libraries
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For a listing of the exact DLLs and Libraries needed, based on the toolkit version, refer to Files To Be Included With Your Application. |
Win32, x64.
Functions: |
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This example gets the current user mode and assigns it to a global variable.
L_INT AnnGetUserModeExample(HANNOBJECT hContainer, /* Container annotation object */L_UINT nAnnUserMode) /* Automation user mode, design or run */{L_INT nRet;L_TCHAR szMessage[80];nRet = L_AnnGetUserMode(hContainer, &nAnnUserMode);if(nRet != SUCCESS)return nRet;wsprintf(szMessage, TEXT("User mode %d"), nAnnUserMode);MessageBox(NULL, szMessage, TEXT("Notice"), MB_OK);return SUCCESS;}
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